This is a screenshot of the process I am using to add sound to my completed animation
I have opted to use a multitrack session to record individual voices for all the characters and insert music, and down-mix all the sound to one track which I will cue at the very start of the animation. I removed all the sound that I added before as I was unhappy with the quality I was getting from the mic I used, and whilst adding sound to a finished animation is a bit risky because you can't easily modify your flash to accommodate for changes in sound, the "Sound Referencing Video" function in Audition has been immensely helpful in getting the cues to trigger at exactly the right point. As it is a multitrack session and not a single waveform it also offers the flexibility and ease of modifying a single track at a time without affecting the others. I really don't know what I would have done without this program, and I think I have Adobe to thank for that. I have also chosen to use "Jump Around" by House of Pain as the music in the background of the clip.
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